Stargate SG1 - game thread

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amok
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Re: Stargate SG1 Mafia - Day 4

Post by amok » Tue Aug 16, 2011 11:39 pm

Bilirubin wrote:any town left still playing?
Pardon?
It may be true that the law cannot make a man love me, but it can keep him from lynching me, and I think that's pretty important.
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Re: Stargate SG1 Mafia - Day 4

Post by Athene » Tue Aug 16, 2011 11:42 pm

Ksen seems to be wobbling a bit around in his opinion of you, bili. You flagged it up to me so I'm assuming you find this suspicious. Why?

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Re: Stargate SG1 Mafia - Day 4

Post by praying » Wed Aug 17, 2011 12:34 am

amok wrote:OK, I'm alive.

I'll explain my plan more fully now, and then anyone who wants to tell me I'm stupid can go ahead.

At this point of the game, I think there realistically can't be more than three Scum left. Also at this point in the game, when we're making lynch decisions we often remark that if Lychee X flips Town, we'll lynch Player Whoever tomorrow. And the opposite, too, of course. If so-and-so is Scum, so must (X) be. This way we basically get two lynches in one day.

Whatever we decide today, we can also try to decide my night kill depending on how the lynchee flips. I'll put in my kill as soon as the result is announced and hopefully it will count even if I also get killed overnight. An added benefit to that would be they'd have to waste a kill on me.
That is a lot of scum given the number of players, it is definitely in their favor

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Re: Stargate SG1 Mafia - Day 4

Post by Bilirubin » Wed Aug 17, 2011 12:35 am

Dunno. Might really be that suspicious of me I suppose. I always find him suspicious and need another opinion (or, better, opinions) on him. He looks like he's on a hair trigger, similar to FF in fact.

Amok: we have 12 players, of whom few are interacting. That is not good for town.

Praying: do you really think there are 3 scum left? I highly doubt there are more than two.

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Re: Stargate SG1 Mafia - Day 4

Post by praying » Wed Aug 17, 2011 12:37 am

amok wrote:
Bilirubin wrote:What is your win condition amok?
I win by surviving until another faction wins.

so if scum survives, you win, so whatever numbers work for you, that is the side I would think you would support, town or SCUM

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Re: Stargate SG1 Mafia - Day 4

Post by Bilirubin » Wed Aug 17, 2011 12:42 am

Praying, what does your win condition say?

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Re: Stargate SG1 Mafia - Day 4

Post by higgs2 » Wed Aug 17, 2011 12:43 am

I think getting rid of the sk is in general a good idea. scum likes sk's. my experience is that they usually have a last man standing wc.

i know ya'll think I'm scummy, and i get that. i would like, though, to see some serious scrutiny of bili. i'm afraid i have been wrong about him this game.
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Re: Stargate SG1 Mafia - Day 4

Post by amok » Wed Aug 17, 2011 12:45 am

praying wrote:
amok wrote:
Bilirubin wrote:What is your win condition amok?
I win by surviving until another faction wins.

so if scum survives, you win, so whatever numbers work for you, that is the side I would think you would support, town or SCUM
I think the others are probably right and there are only two left on the Scum team. It would have started (most likely?) with five Scum, including me. I started thinking of myself as Town on Day 1, so I had a skewed perception of the numbers.

Don't worry about it too much. I think they're right and there are two Scum (plus me) left. You can still win by spending today figuring out who the Scum are, lynch me today, and have another full day to work on the next lynch.
It may be true that the law cannot make a man love me, but it can keep him from lynching me, and I think that's pretty important.
- Martin Luther King Jr.

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Re: Stargate SG1 Mafia - Day 4

Post by amok » Wed Aug 17, 2011 12:53 am

I should have read more about the SK role on the Mafia websites before outing. I didn't realize that this sort of win condition is so rare. It's perfectly reasonable not to believe me about it. I thought it would be a good plan, for the various reasons that I listed, but I simply didn't know how uncommon it is and therefore didn't take that into account. Live and learn. I'm hoping now everyone just moves on and Scum hunts.
It may be true that the law cannot make a man love me, but it can keep him from lynching me, and I think that's pretty important.
- Martin Luther King Jr.

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Re: Stargate SG1 Mafia - Day 4

Post by amok » Wed Aug 17, 2011 1:04 am

Bilirubin wrote:Amok: we have 12 players, of whom few are interacting. That is not good for town.
I know. That's why I outed. I thought that was happening for the last three days - no coming together at all. I realize now it was a mistake, but I'm hoping it was only a mistake for me, not the overall game. I'll feel like shit if people stop trying to win, because I made this mistake. Town should still try to win, and Scum should still try to win. In my opinion.
It may be true that the law cannot make a man love me, but it can keep him from lynching me, and I think that's pretty important.
- Martin Luther King Jr.

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Re: Stargate SG1 Mafia - Day 4

Post by praying » Wed Aug 17, 2011 1:13 am

ksen wrote:. I also don't feel good about higgs.
:prof:

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Re: Stargate SG1 Mafia - Day 4

Post by higgs2 » Wed Aug 17, 2011 1:21 am

amok needs to learn the luis garcia rule of sk's.

praying,

nothing.

lol
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Re: Stargate SG1 Mafia - Day 4

Post by praying » Wed Aug 17, 2011 1:24 am

Bilirubin wrote:
Feck wrote:
Bilirubin wrote:Look at some of the late day posts by Higgs. I think I called one out for its scumminess in fact.
Can I ask why people are getting a free ride .Ok Athene was late and higgs did say he had some lame excuse ,like offspring or summ'at , ;) but what's Fuzzy done this game ,or Praying or RC ? they seem to turn up when you ask about them but not much at other times ????
good question. for me its a difference of expectations of the players in question. Also, Athene, praying and r.c have posted in what I interpret as protown when they have been arsed. FF is his own fungus however, best to keep an eye on him.
Fuzzy plays the same no matter whether he is town or scum, so I would never even attempt to venture a guess unless he makes a blantnat scum tell.

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Re: Stargate SG1 Mafia - Day 4

Post by amok » Wed Aug 17, 2011 1:49 am

higgs2 wrote:amok needs to learn the luis garcia rule of sk's.

praying,

nothing.

lol
At the risk of being told I'm a moron at Google, I just went through two or three pages of all the possible word combinations I could think of, without luck. What's the Luis Garcia Rule of SKs, please?
It may be true that the law cannot make a man love me, but it can keep him from lynching me, and I think that's pretty important.
- Martin Luther King Jr.

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Re: Stargate SG1 Mafia - Day 4

Post by r.c » Wed Aug 17, 2011 1:53 am

##vote zigmen##

@@vote diva@@

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