McDonald's Mafia Game Thread

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Re: McDonald's Day 1

Post by oblivion » Thu Jan 27, 2011 10:41 pm

higgs2 wrote:I posted quite a bit when the game is going on. This is night chat, no? My observation is that the seemed to say that one indie is at the forefront as a serious enemy while the others are neutral for the moment but have some powers. I'm guessing that we did not the super dangerous one.

Also, what do you you guys think the win condition for town is? It seems like it would depend on the indie win conditions if there is no scum, but then that gets convoluted and plain irritating. Oblivion, I had asked you this earlier, is there any way there could be a balanced game with this many players, some scum, and some indies? Or anyone with gm experience.

I'm p. busy today so not around a lot. Plus I hurt my neck and i'm in pain.
I thought I did answer this. maybe it was a similar question. IMO 2 scum and 2 indies would be unbalanced. 2 scum and 1 indie would be ok if town were a little powerful. no way it could be balanced with a miller. that's why I think it could be a town/2-3 indies game. I'm kinda thinking 3 because they will work against each other.

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Re: McDonald's Day 1

Post by oblivion » Thu Jan 27, 2011 10:44 pm

the way you would flip in that game is atypical. I'd assume a traditional miller for now.
Callan wrote:I'm still wary of your claim, DP - simply because in the game where I was a Miller, I showed scum if lynched but town if NKd.
So your insistence that the only way to clear you is to lynch you can't help but sound like a clever bluff to me - as if you're almost daring us to be unkind enough to lynch you.
I'd be happy to hear anyone else's thoughts about this - was I just in a screwed-up game (Irre! Grrr!) or am I right to remain suspicious?

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Re: McDonald's Day 1

Post by Don't Panic » Thu Jan 27, 2011 10:46 pm

Callan wrote:I'm still wary of your claim, DP - simply because in the game where I was a Miller, I showed scum if lynched but town if NKd.
So your insistence that the only way to clear you is to lynch you can't help but sound like a clever bluff to me - as if you're almost daring us to be unkind enough to lynch you.
I'd be happy to hear anyone else's thoughts about this - was I just in a screwed-up game (Irre! Grrr!) or am I right to remain suspicious?
You appear to have been a death miller: http://mafiascum.net/wiki/index.php?title=Miller, first time I heard of that being done, I'm not daring anyone to do anything, I reasoned that the only way to play the role was to out on day 1. That if I was viewed and showed guilty outing would look like a scum ploy.
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Re: McDonald's Day 1

Post by Callan » Thu Jan 27, 2011 10:46 pm

Thanks, Oblivion.
I still think he's bluffing though.
:lay:

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Re: McDonald's Day 1

Post by higgs2 » Thu Jan 27, 2011 10:49 pm

oblivion wrote:
higgs2 wrote:I posted quite a bit when the game is going on. This is night chat, no? My observation is that the seemed to say that one indie is at the forefront as a serious enemy while the others are neutral for the moment but have some powers. I'm guessing that we did not the super dangerous one.

Also, what do you you guys think the win condition for town is? It seems like it would depend on the indie win conditions if there is no scum, but then that gets convoluted and plain irritating. Oblivion, I had asked you this earlier, is there any way there could be a balanced game with this many players, some scum, and some indies? Or anyone with gm experience.

I'm p. busy today so not around a lot. Plus I hurt my neck and i'm in pain.
I thought I did answer this. maybe it was a similar question. IMO 2 scum and 2 indies would be unbalanced. 2 scum and 1 indie would be ok if town were a little powerful. no way it could be balanced with a miller. that's why I think it could be a town/2-3 indies game. I'm kinda thinking 3 because they will work against each other.
yeah, if that's the case than I don't see how there could be scum.
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Re: McDonald's Day 1

Post by Don't Panic » Thu Jan 27, 2011 10:50 pm

Callan wrote:Thanks, Oblivion.
I still think he's bluffing though.
:lay:
And I think you are probably anti-town.

The more we talk about me the less time we spend looking for scum. If the only way to stop that is to lynch me tomorrow then do it and get on with finding scum on day 3. There were only 11 players starting, this will probably not be a long game.
Gawd wrote:»
And those Zumwalts are already useless, they can be taken out with an ICBM.
The world is a thing of utter inordinate complexity and richness and strangeness that is absolutely awesome. I mean the idea that such complexity can arise not only out of such simplicity, but probably absolutely out of nothing, is the most fabulous extraordinary idea. And once you get some kind of inkling of how that might have happened, it's just wonderful. And . . . the opportunity to spend 70 or 80 years of your life in such a universe is time well spent as far as I am concerned.
D.N.A.

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Re: McDonald's Day 1

Post by Feck » Thu Jan 27, 2011 10:50 pm

irretating wrote:Feck, you voted yourself mayor.. you must have known that if you managed to get yourself made mayor - as you have - that you'd be the likely seer view. So what is with the 'oh seer don't view me it's not worth your trouble' stuff?? We already had enough WIFOM in this thread without you adding to it. And, I miss ani in this game too, but that doesn't mean that someone should step in and try to channel him.

The mono situation is intolerable. How can he ask not to be killed when he posts a hello and then a 'oh wow this thread is too long to read' and that is it... I wonder if we can make a case for godkill/sub?

Higgs has been oh so quiet.

It's worth pointing out that oblivion started the aza BW, even if she didn't stay on it. I won't FoS that, because last game she kind of started the BW on higgs (who was town) that was leapt on by scum and got higgs lynched. Just keeping note.
I've already said that I will view as town if we have all these independents then they may not have a Don and that makes my claim to be town even more likely .My point was that a view on me is essentially not going to give you much more information.
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Re: McDonald's Day 1

Post by oblivion » Thu Jan 27, 2011 10:52 pm

higgs agrees with me. scum tell!!!! :D

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Re: McDonald's Day 1

Post by higgs2 » Thu Jan 27, 2011 10:53 pm

Callan wrote:I'm still wary of your claim, DP - simply because in the game where I was a Miller, I showed scum if lynched but town if NKd.
So your insistence that the only way to clear you is to lynch you can't help but sound like a clever bluff to me - as if you're almost daring us to be unkind enough to lynch you.
I'd be happy to hear anyone else's thoughts about this - was I just in a screwed-up game (Irre! Grrr!) or am I right to remain suspicious?
I haven't seen a miller like this before. My experience is that they view scum but flip town if killed. So I don't think I'd put a whole lot of stock in that.
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Re: McDonald's Day 1

Post by higgs2 » Thu Jan 27, 2011 10:53 pm

oblivion wrote:higgs agrees with me. scum tell!!!! :D
Yeah, whenever I agree with you you do tend to turn up scum. :fp: Why don't I learn! :P
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Re: McDonald's Day 1

Post by oblivion » Thu Jan 27, 2011 10:56 pm

;ob;

that's not what I meant.

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Re: McDonald's Day 1

Post by Callan » Thu Jan 27, 2011 10:59 pm

Thanks for the link, DP. I didn't see that when I got that role.
I especially liked this bit:
Wiki wrote:Sometimes an important part of a Miller role is that the player is not told this aspect of their role. Rather the Moderator assigns one person to be the Miller, but only tells him/her that the role is a vanilla townie. Thus, the Miller cannot simply claim their role Day 1 as a prevention against lynching.
I can't see Zigmen passing up the opportunity for that kind of evil GM-ness, if it was indeed Zigmen who assigned the role rather than DP making it up.
Hmm.
I'm going to have to sleep on this.

I accept that it would be pointless to waste a lynch on DP if he really is a Miller. But that's such a big IF.

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Re: McDonald's Day 1

Post by oblivion » Thu Jan 27, 2011 11:00 pm

feck I was once an sk who viewed as town. there was no vig. I pretended to be the vig all game.

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Re: McDonald's Day 1

Post by Don't Panic » Thu Jan 27, 2011 11:02 pm

Callan wrote:Thanks for the link, DP. I didn't see that when I got that role.
I especially liked this bit:
Wiki wrote:Sometimes an important part of a Miller role is that the player is not told this aspect of their role. Rather the Moderator assigns one person to be the Miller, but only tells him/her that the role is a vanilla townie. Thus, the Miller cannot simply claim their role Day 1 as a prevention against lynching.
I can't see Zigmen passing up the opportunity for that kind of evil GM-ness, if it was indeed Zigmen who assigned the role rather than DP making it up.
Hmm.
I'm going to have to sleep on this.

I accept that it would be pointless to waste a lynch on DP if he really is a Miller. But that's such a big IF.
I seldom get viewed so not telling me would mean I play my normal town game and no one finds out I was a miller until after the game.
Gawd wrote:»
And those Zumwalts are already useless, they can be taken out with an ICBM.
The world is a thing of utter inordinate complexity and richness and strangeness that is absolutely awesome. I mean the idea that such complexity can arise not only out of such simplicity, but probably absolutely out of nothing, is the most fabulous extraordinary idea. And once you get some kind of inkling of how that might have happened, it's just wonderful. And . . . the opportunity to spend 70 or 80 years of your life in such a universe is time well spent as far as I am concerned.
D.N.A.

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Re: McDonald's Day 1

Post by oblivion » Thu Jan 27, 2011 11:03 pm

Callan wrote:Thanks for the link, DP. I didn't see that when I got that role.
I especially liked this bit:
Wiki wrote:Sometimes an important part of a Miller role is that the player is not told this aspect of their role. Rather the Moderator assigns one person to be the Miller, but only tells him/her that the role is a vanilla townie. Thus, the Miller cannot simply claim their role Day 1 as a prevention against lynching.
I can't see Zigmen passing up the opportunity for that kind of evil GM-ness, if it was indeed Zigmen who assigned the role rather than DP making it up.
Hmm.
I'm going to have to sleep on this.

I accept that it would be pointless to waste a lynch on DP if he really is a Miller. But that's such a big IF.
actually a blind miller doesn't really look like the sort of twist zigmen uses. he prefers that players twist in the wind with full knowledge.

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