Archive: Zombie Day 1, 2, 3, 4, 5

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Zigmen
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Re: Zombie Day 2

Post by Zigmen » Wed Oct 13, 2010 4:00 am

Nightfall

Results shortly . . .
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oblivion
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Re: Zombie Day 2

Post by oblivion » Wed Oct 13, 2010 4:01 am

damn it. crash and reboot.

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Morticia
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Re: Zombie Day 2

Post by Morticia » Wed Oct 13, 2010 4:14 am

I'm so sorry guys real life emergency kept me away from a computer most of the day today. It is late and I'm exhausted so I will be catching up after I get some much needed sleep. I just wanted to let everyone know what happened before I went to sleep ( and disappeared for another 8 hours or so).

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Zigmen
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Re: Zombie Day 2

Post by Zigmen » Wed Oct 13, 2010 4:20 am

You surround Totals and administer some group-mentality justice.

Image

Totals was Vanilla Town, but is now a Vanilla Zombie.

Important Note:

Tonight is the night of the Full Moon, which only occurs once in a blue moon.

Zombies Run Amok on this night and choose their own individual targets in search of brains. No messy voting. No waiting for dawn. Zombies may choose a living player to search for The Brains..

If a Zombie finds The Brains tonight, they automatically kill their victim and return to life. They will also inherit that player's special powers, if any (unique to Full Moon night attacks). If the Zombie Mayor detects The Brains, The Scum team will be able to covert a Vanilla Scum player to a full Don. The Zombie Don cannot be reanimated, nor can he kill his victim.

Zombie Night moves must be completed by 10 AM EST (in about 10 hours).

The living:

3 Feck
4 Mononoke
5 Morticia
6 MagicZiggy
7 Denny
10 Ghat
11 ScienceRob
12 TheManeki
13 irre
14 ut
15 Oblivion - Mayor

The Zombies:

1 Higgs
2 Totals
8 DP - Zombie Mayor (1.5 votes but can't be reanimated)
9 Charlou
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charlou
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Re: Zombie Day 2

Post by charlou » Wed Oct 13, 2010 4:21 am

Morticia wrote:I'm so sorry guys real life emergency kept me away from a computer most of the day today.
Apologies if this is genuine, but it does read a lot like a post of yours from the boxers v briefs game: http://rationalia.com/forum/viewtopic.p ... 52#p609552
no fences

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totals
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Re: Zombie Day 2

Post by totals » Wed Oct 13, 2010 4:23 am

so we post in red here who we think has the brains?

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Uselesstwit
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Re: Zombie Day 2

Post by Uselesstwit » Wed Oct 13, 2010 4:24 am

what happens if town and scum pick the same person?
irretating wrote:you're a genius, UT!

oblivion
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Re: Zombie Day 2

Post by oblivion » Wed Oct 13, 2010 4:25 am

fun times.

whoever was viewed last night and whoever our town specials are will be the only fully clearable living players tomorrow, if they are alive.

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charlou
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Re: Zombie Day 2

Post by charlou » Wed Oct 13, 2010 4:32 am

Zigmen wrote:Tonight is the night of the Full Moon, which only occurs once in a blue moon.

Zombies Run Amok on this night and choose their own individual targets in search of brains. No messy voting. No waiting for dawn. Zombies may choose a living player to search for The Brains..

If a Zombie finds The Brains tonight, they automatically kill their victim and return to life. They will also inherit that player's special powers, if any (unique to Full Moon night attacks). If the Zombie Mayor detects The Brains, The Scum team will be able to covert a Vanilla Scum player to a full Don. The Zombie Don cannot be reanimated, nor can he kill his victim.

Zombie Night moves must be completed by 10 AM EST (in about 10 hours).
ooooooo :plot:

Do we post our night moves here, or PM them to you, Zigmen?
no fences

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Zigmen
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Re: Zombie Day 2

Post by Zigmen » Wed Oct 13, 2010 4:35 am

Zombie Attacks will take place in the thread in Bold Red.
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Zigmen
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Re: Zombie Day 2

Post by Zigmen » Wed Oct 13, 2010 4:38 am

Uselesstwit wrote:what happens if town and scum pick the same person?
Everything that is supposed to happen will happen. There's no conflict.
~Three of a Perfect Pair~

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Uselesstwit
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Re: Zombie Day 2

Post by Uselesstwit » Wed Oct 13, 2010 4:40 am

so depending on how many brains there are and what the random numbers feel like doing to us. Town could wind up with a couple of new scum and a new don? Are you sure this is a good idea?
irretating wrote:you're a genius, UT!

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Rob
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Re: Zombie Day 2

Post by Rob » Wed Oct 13, 2010 4:51 am

I think there is only one set of brains though so the chances of zombies getting it right is low. Do the zombies combine to attack one player or do they get their own targets?
I can live with doubt, and uncertainty, and not knowing. I think it's much more interesting to live not knowing than to have answers which might be wrong. [...] I don’t feel frightened by not knowing things, by being lost in a mysterious universe without having any purpose, which is the way it really is, as far as I can tell, possibly. It doesn’t frighten me. - Richard Feynman

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Zigmen
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Re: Zombie Day 2

Post by Zigmen » Wed Oct 13, 2010 4:51 am

Uselesstwit wrote:so depending on how many brains there are and what the random numbers feel like doing to us. Town could wind up with a couple of new scum and a new don? Are you sure this is a good idea?

It's part of the game design. Who knows if it's a good idea or not!

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Zigmen
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Re: Zombie Day 2

Post by Zigmen » Wed Oct 13, 2010 4:53 am

ScienceRob wrote:I think there is only one set of brains though so the chances of zombies getting it right is low. Do the zombies combine to attack one player or do they get their own targets?
They can spread their attacks or combine them if they like. Up to them. Brains go a long way.
~Three of a Perfect Pair~

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