MGS3: Snake Eater Mafia - Tactical Espionage Action (GAME)

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MattShizzle
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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by MattShizzle » Sat Nov 19, 2011 2:36 am

Gib should be the lynch tomorrow regardless, unless we win at nightfall.

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MGS3: Snake Eater Mafia - Tactical Espionage Action DAY 4

Post by Don't Panic » Sat Nov 19, 2011 2:42 am

Uselesstwit wrote:sorry dp, if that's true.
No worries, I'd probably have lynched me if I wasn't me. Wasn't overly participatory this time round.
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And those Zumwalts are already useless, they can be taken out with an ICBM.
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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by charlou » Sat Nov 19, 2011 2:47 am

If you're vt, at the very least your card flip and taking a look at the voting pattern will be useful.
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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by charlou » Sat Nov 19, 2011 2:58 am

So, if we take the claims at face value, we have outed seer, doc, blocker and town compatible busdriver still in play ...

Can we coordinate tonight's actions to our advantage?
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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by Contrapposto » Sat Nov 19, 2011 3:22 am

charlou wrote:So, if we take the claims at face value, we have outed seer, doc, blocker and town compatible busdriver still in play ...

Can we coordinate tonight's actions to our advantage?
If we take the claims at face value.

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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by Contrapposto » Sat Nov 19, 2011 3:23 am

I wish Gonzo would get in here to tell us the card flips.

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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by Uselesstwit » Sat Nov 19, 2011 3:24 am

idk, i've been debating that and i'd like to see the card flips first. There should be 4 non specials still in play. but i'm not sure we want to say to much. if gib is telling the truth and trying to help town we want him to switch andrew with someone and we don't want to narrow down who that some one is. we also don't want to let them know who you're protecting, that would just paint a target on the other specials.

Well, i could see a plan that would clear some people for tomorrow, but it'll cost us a life or two tonight, depending on what nks are still in play. So i guess the question is: do we want info, or people around tomorrow?
irretating wrote:you're a genius, UT!

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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by Contrapposto » Sat Nov 19, 2011 3:29 am

Well I definitely feel that MZ is going to flip scum. If he doesn't then amok would have to be lying and I don't hink that he is.
This is assuming both scum and an SK made kill attempts last nigt.

andrew, do me a favor please and ask Gonzo whether or not you have the option to take no action.

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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by charlou » Sat Nov 19, 2011 3:42 am

Contrapposto wrote:andrew, do me a favor please and ask Gonzo whether or not you have the option to take no action.
Why would we not want Andrew to view someone?
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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by charlou » Sat Nov 19, 2011 3:45 am

Uselesstwit wrote:idk, i've been debating that and i'd like to see the card flips first. There should be 4 non specials still in play. but i'm not sure we want to say to much. if gib is telling the truth and trying to help town we want him to switch andrew with someone and we don't want to narrow down who that some one is. we also don't want to let them know who you're protecting, that would just paint a target on the other specials.

Well, i could see a plan that would clear some people for tomorrow, but it'll cost us a life or two tonight, depending on what nks are still in play. So i guess the question is: do we want info, or people around tomorrow?
I've been thinking about different scenarios we could go with, but in every case broadcasting it here will be advantageous to scum. So, I'm leaning against doing so at this point.
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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by Uselesstwit » Sat Nov 19, 2011 4:08 am

yep, broadcasting will help scum be successful with their night actions, but we could start tomorrow with more cleared people, just a guarantee of fewer specials. So i'm thinking we let them play their game and we'll trust our specials.
irretating wrote:you're a genius, UT!

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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by amok » Sat Nov 19, 2011 4:26 am

I wonder what the situation is going to be if we don't get a lynch result until hours and hours from now. Trying to decide what to do, much less staying awake to do it, doesn't necessarily lead to brilliant moves. By me, anyway.
It may be true that the law cannot make a man love me, but it can keep him from lynching me, and I think that's pretty important.
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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by charlou » Sat Nov 19, 2011 4:44 am

amok wrote:I wonder what the situation is going to be if we don't get a lynch result until hours and hours from now. Trying to decide what to do, much less staying awake to do it, doesn't necessarily lead to brilliant moves. By me, anyway.
Yep, it's inconvenient and a tad annoying, Gonzo.
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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by Drewish » Sat Nov 19, 2011 4:54 am

I will not be told how to take my actions! I am tired, and must rest...
Nobody expects me...

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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by charlou » Sat Nov 19, 2011 4:58 am

andrewclunn wrote:I will not be told how to take my actions! I am tired, and must rest...
Go, rest and sleep well. ;)
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