MGS3: Snake Eater Mafia - Tactical Espionage Action (GAME)

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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by gib » Fri Nov 18, 2011 1:20 pm

really not had much time to take today in but no kills could be that zig was SK and MZ is don

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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by gib » Fri Nov 18, 2011 1:22 pm

also after this i am probably going to disappear for several hours as just getting the time to make these posts has cost me a family argument already, 'that gay game you play' apparently

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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by gib » Fri Nov 18, 2011 1:24 pm

anticipating question why not protect seer, char the way more valuable player basically

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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by gib » Fri Nov 18, 2011 1:24 pm

also hoped scum would keep targetting her while i switched her every night

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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by gib » Fri Nov 18, 2011 1:25 pm

i think we should lynch MZ and Contra

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MGS3: Snake Eater Mafia - Tactical Espionage Action DAY 4

Post by Don't Panic » Fri Nov 18, 2011 1:29 pm

gib wrote:i think we should lynch MZ and Contra
I'm good with contra, mz I'm not so sure, I have a bad feeling about feck.
Gawd wrote:»
And those Zumwalts are already useless, they can be taken out with an ICBM.
The world is a thing of utter inordinate complexity and richness and strangeness that is absolutely awesome. I mean the idea that such complexity can arise not only out of such simplicity, but probably absolutely out of nothing, is the most fabulous extraordinary idea. And once you get some kind of inkling of how that might have happened, it's just wonderful. And . . . the opportunity to spend 70 or 80 years of your life in such a universe is time well spent as far as I am concerned.
D.N.A.

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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by amok » Fri Nov 18, 2011 1:39 pm

gib wrote:i am Escape Ape, indie survivor who can win with either team. Hope you can see i've thrown my lot in with town.

Weirdly i'm also bus-driver, last night and the night before i switched charlou and shizzle (which i why i told vig not to take shizzle and was fairly confident char wouldn't die last night)
Does anyone know what Charlou and Mattshizzle being switched would have done in regard to Charlou's night action?

I've had no reply to my question about my night action timing, by the way.
It may be true that the law cannot make a man love me, but it can keep him from lynching me, and I think that's pretty important.
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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by Feck » Fri Nov 18, 2011 1:39 pm

gib wrote:also hoped scum would keep targetting her while i switched her every night
Seems to have worked :lol:
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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by Feck » Fri Nov 18, 2011 1:48 pm

OH and DP Back off I'm who and what I say I am .
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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by Don't Panic » Fri Nov 18, 2011 1:50 pm

Feck wrote:OH and DP Back off I'm who and what I say I am .
Defensive much?

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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by Feck » Fri Nov 18, 2011 1:57 pm

Don't Panic wrote:
Feck wrote:OH and DP Back off I'm who and what I say I am .
Honest much?
:fix:
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MGS3: Snake Eater Mafia - Tactical Espionage Action DAY 4

Post by Don't Panic » Fri Nov 18, 2011 2:08 pm

Feck wrote:
Don't Panic wrote:
Feck wrote:OH and DP Back off I'm who and what I say I am .
Honest much?
:fix:
hmmm.
Gawd wrote:»
And those Zumwalts are already useless, they can be taken out with an ICBM.
The world is a thing of utter inordinate complexity and richness and strangeness that is absolutely awesome. I mean the idea that such complexity can arise not only out of such simplicity, but probably absolutely out of nothing, is the most fabulous extraordinary idea. And once you get some kind of inkling of how that might have happened, it's just wonderful. And . . . the opportunity to spend 70 or 80 years of your life in such a universe is time well spent as far as I am concerned.
D.N.A.

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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by Feck » Fri Nov 18, 2011 2:08 pm

Don't Panic wrote:
Feck wrote:
Don't Panic wrote:
Feck wrote:OH and DP Back off I'm who and what I say I am .
Honest much?
:fix:
hmmm.
interresting .
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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by charlou » Fri Nov 18, 2011 2:12 pm

Don't Panic wrote:
gib wrote:i think we should lynch MZ and Contra
I'm good with contra, mz I'm not so sure, I have a bad feeling about feck.
Contra's been more actively protown that you, DP. I don't see why you have a problem with him?

Another factor to consider: Zigmen's character claim was bogus ... it's unlikely he was town ... and he was all for casting Contra into a scum light based on timing.
no fences

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MGS3: Snake Eater Mafia - Tactical Espionage Action DAY 4

Post by Don't Panic » Fri Nov 18, 2011 2:13 pm

Ok, contra and mz, or contra and shizzle.
Gawd wrote:»
And those Zumwalts are already useless, they can be taken out with an ICBM.
The world is a thing of utter inordinate complexity and richness and strangeness that is absolutely awesome. I mean the idea that such complexity can arise not only out of such simplicity, but probably absolutely out of nothing, is the most fabulous extraordinary idea. And once you get some kind of inkling of how that might have happened, it's just wonderful. And . . . the opportunity to spend 70 or 80 years of your life in such a universe is time well spent as far as I am concerned.
D.N.A.

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