Dune 2.0 Peanut Gallery

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Re: Dune 2.0 Peanut Gallery

Post by Animavore » Sat Mar 06, 2010 4:23 pm

heyzeus wrote:I'm going to be lost until I watch the film so I'll just drone on about blue eyes, space worms and spice in the mean time since that seems to be what this is all about.
:nono: It's so much more than that.



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Re: Dune 2.0 Peanut Gallery

Post by MissingNo. » Sat Mar 06, 2010 4:25 pm

SO...those blue-eyed space worms sure are spicy today, aren't they?

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Re: Dune 2.0 Peanut Gallery

Post by Azathoth » Sat Mar 06, 2010 4:37 pm

Just knocked this together
Image
Outside the ordered universe is that amorphous blight of nethermost confusion which blasphemes and bubbles at the center of all infinity—the boundless daemon sultan Azathoth, whose name no lips dare speak aloud, and who gnaws hungrily in inconceivable, unlighted chambers beyond time and space amidst the muffled, maddening beating of vile drums and the thin monotonous whine of accursed flutes.

Code: Select all

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Re: Dune 2.0 Peanut Gallery

Post by Don't Panic » Sat Mar 06, 2010 6:05 pm

An hour to the off. This should be fun.
Gawd wrote:»
And those Zumwalts are already useless, they can be taken out with an ICBM.
The world is a thing of utter inordinate complexity and richness and strangeness that is absolutely awesome. I mean the idea that such complexity can arise not only out of such simplicity, but probably absolutely out of nothing, is the most fabulous extraordinary idea. And once you get some kind of inkling of how that might have happened, it's just wonderful. And . . . the opportunity to spend 70 or 80 years of your life in such a universe is time well spent as far as I am concerned.
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Re: Dune 2.0 Peanut Gallery

Post by oblivion » Sat Mar 06, 2010 7:26 pm

The game thread is over here.

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Re: Dune 2.0 Peanut Gallery

Post by normal » Sat Mar 06, 2010 7:40 pm

How does the voting work? Do we PM votes to you or do we vote in game thread?
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Re: Dune 2.0 Peanut Gallery

Post by oblivion » Sat Mar 06, 2010 7:42 pm

You vote in the game thread. The OP of the game thread explains the format for voting/unvoting the lynch and the mayor.

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Re: Dune 2.0 Peanut Gallery

Post by Don't Panic » Sat Mar 06, 2010 7:44 pm

oblivion wrote:You vote in the game thread. The OP of the game thread explains the format for voting/unvoting the lynch and the mayor.
Does a mayor have to be voted every day or just the first day?
Gawd wrote:»
And those Zumwalts are already useless, they can be taken out with an ICBM.
The world is a thing of utter inordinate complexity and richness and strangeness that is absolutely awesome. I mean the idea that such complexity can arise not only out of such simplicity, but probably absolutely out of nothing, is the most fabulous extraordinary idea. And once you get some kind of inkling of how that might have happened, it's just wonderful. And . . . the opportunity to spend 70 or 80 years of your life in such a universe is time well spent as far as I am concerned.
D.N.A.

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Re: Dune 2.0 Peanut Gallery

Post by oblivion » Sat Mar 06, 2010 7:47 pm

DP wrote:
oblivion wrote:You vote in the game thread. The OP of the game thread explains the format for voting/unvoting the lynch and the mayor.
Does a mayor have to be voted every day or just the first day?
the mayor serves until the end of the game or he/she is lynched or night killed, whichever comes first. If you lose your mayor, then a new election will happen on the next game day.

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Re: Dune 2.0 Peanut Gallery

Post by irreligionist » Sat Mar 06, 2010 8:53 pm

I got my dune eyes.. anything else I need to know?

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Re: Dune 2.0 Peanut Gallery

Post by Don't Panic » Sat Mar 06, 2010 9:15 pm

irreligionist wrote:I got my dune eyes.. anything else I need to know?
Trust no one, except for trustworthy people.

The worm always comes.

Fear is the mind killer.

Don't leave your stillsuit open.

Water is life.

Spice is life.
Gawd wrote:»
And those Zumwalts are already useless, they can be taken out with an ICBM.
The world is a thing of utter inordinate complexity and richness and strangeness that is absolutely awesome. I mean the idea that such complexity can arise not only out of such simplicity, but probably absolutely out of nothing, is the most fabulous extraordinary idea. And once you get some kind of inkling of how that might have happened, it's just wonderful. And . . . the opportunity to spend 70 or 80 years of your life in such a universe is time well spent as far as I am concerned.
D.N.A.

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Re: Dune 2.0 Peanut Gallery

Post by irreligionist » Sat Mar 06, 2010 9:17 pm

DP wrote:
irreligionist wrote:I got my dune eyes.. anything else I need to know?
Trust no one, except for trustworthy people.

The worm always comes.

Fear is the mind killer.

Don't leave your stillsuit open.

Water is life.

Spice is life.
Thanks. That advice all seems do-able :levi:

Do the worms eat people? What sort of spices?

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Re: Dune 2.0 Peanut Gallery

Post by Don't Panic » Sat Mar 06, 2010 9:20 pm

irreligionist wrote:
DP wrote:
irreligionist wrote:I got my dune eyes.. anything else I need to know?
Trust no one, except for trustworthy people.

The worm always comes.

Fear is the mind killer.

Don't leave your stillsuit open.

Water is life.

Spice is life.
Thanks. That advice all seems do-able :levi:

Do the worms eat people? What sort of spices?
The worms eat everything, even the spice harvesters(think combine harvester, only bigger), but the worms are also the source of the spice, melange, aid to prescient visions, prolongs life, allows navigators to see a path through foldspace which is the only manner of interstellar travel.

The only source of the spice is Dune, whoever controls Dune controls the spice, whoever controls the spice controls the key to almost limitless wealth.
Gawd wrote:»
And those Zumwalts are already useless, they can be taken out with an ICBM.
The world is a thing of utter inordinate complexity and richness and strangeness that is absolutely awesome. I mean the idea that such complexity can arise not only out of such simplicity, but probably absolutely out of nothing, is the most fabulous extraordinary idea. And once you get some kind of inkling of how that might have happened, it's just wonderful. And . . . the opportunity to spend 70 or 80 years of your life in such a universe is time well spent as far as I am concerned.
D.N.A.

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Re: Dune 2.0 Peanut Gallery

Post by irreligionist » Sat Mar 06, 2010 9:26 pm

DP wrote: The worms eat everything, even the spice harvesters(think combine harvester, only bigger), but the worms are also the source of the spice, melange, aid to prescient visions, prolongs life, allows navigators to see a path through foldspace which is the only manner of interstellar travel.

The only source of the spice is Dune, whoever controls Dune controls the spice, whoever controls the spice controls the key to almost limitless wealth.
Oh, worms are scary, then.

I can see you are a good person to ask Dune-y questions. My sum total of Dune knowledge has been gained in this thread :pardon:

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Re: Dune 2.0 Peanut Gallery

Post by Don't Panic » Sat Mar 06, 2010 9:47 pm

irreligionist wrote:
DP wrote: The worms eat everything, even the spice harvesters(think combine harvester, only bigger), but the worms are also the source of the spice, melange, aid to prescient visions, prolongs life, allows navigators to see a path through foldspace which is the only manner of interstellar travel.

The only source of the spice is Dune, whoever controls Dune controls the spice, whoever controls the spice controls the key to almost limitless wealth.
Oh, worms are scary, then.

I can see you are a good person to ask Dune-y questions. My sum total of Dune knowledge has been gained in this thread :pardon:
I re-read the whole series lately so the knowledge is still fresh, should help me stay in character in the game thread.
Gawd wrote:»
And those Zumwalts are already useless, they can be taken out with an ICBM.
The world is a thing of utter inordinate complexity and richness and strangeness that is absolutely awesome. I mean the idea that such complexity can arise not only out of such simplicity, but probably absolutely out of nothing, is the most fabulous extraordinary idea. And once you get some kind of inkling of how that might have happened, it's just wonderful. And . . . the opportunity to spend 70 or 80 years of your life in such a universe is time well spent as far as I am concerned.
D.N.A.

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