THE ROSTER:
01. Adenosine
02. Animavore
03. Athene
04. Azathoth
05. charlou
06. Denny
07. Divagreen
08. Feck
09. Irre
10. ksen
11. Linus
12. Mantis
13. praying
14. Zigmen
Game Mechanics and Rules:
01. Do not talk about Reservoir Dogs Mafia gameplay outside of this thread unless you are otherwise allowed to.
02. Do not quote anything you receive from me in PMs.
03. Do not edit or delete any posts.
04. Here is the Peanut Gallery: (http://rationalia.com/forum/viewtopic.php?f=81&t=27078). Post no information within the gallery that may alter the outcome of the game.
05. If you have Questions about your role: PM me
06. DO NOT MAKE A CLAIM TO YOUR IDENTITY. If you make a claim, you are only allowed to claim your alignment or role. (ex. That means you are allowed to say 'I am a townie and the Seer', but not allowed to say 'I am Mr. Black') Deviation from this rule may result in a mod kill and jeopordize a win for your team.
07. Bold your lynch votes in black (ex. vote Gonzo ). Mayor votes should be bolded in blue (ex. vote Gonzo)
08. Each Day will run for roughly 24 hours, each Night for roughly 12 hours. Night chat is allowed.
09. Roles were selected at random. Win conditions and night actions vary.
10. All flavor and characters used are from Quentin Tarantino's debut 1992 film Reservoir Dogs. (http://en.wikipedia.org/wiki/Reservoir_Dogs)
11. One player in this game is equipped with a briefcase of diamonds. It is in the town's interest to keep the case within the town's possession for the entirety of the game.
12. The mayor you elect will have a weighted vote of 1.5 value in the event of a tie at NIGHTFALL. They will also be in charge of searching the corpse of any lynched players for the briefcase of diamonds and will take it into their personal possession should they retrieve it. If the holder of the diamonds is killed rather than lynched, the killer will take the briefcase.
13. The order of night actions will be
Pass
Block
Protect
Kill
View
I will neither confirm or deny that these actions are possible nor that all have been listed. Certain actions could prove to be untrustworthy.
Thanks for playing and have fun.
THE ROLES:
Everyone got a PM something like this:
This is the first part of the townie PM::IDENTITY - ALIGNMENT - ROLE - NIGHT ACTIONS
Description
You are this games equivalent to a townie. You win when all threats to the town are eliminated.
THE SETTING:
Gangster Joe Cabot and his son, Nice Guy Eddie, have organized a team of anonymous criminals of whom have agreed to take part in bank heist whereas each robber will take a share of the stolen diamonds. Each has been given an alias in which corresponds with a color that will be used within this operation to keep their individual identities secret. There is Mr. Blonde, Mr. Pink, Mr. White, Mr. Orange, Mr. Brown, and Mr. Blue. When the operation goes underway, however, the police arrive almost instantaneously as it becomes apparent that the entire diamond heist was a set-up from the start and Cabot's plans are completely botched. In the midst of a gun fight with the LAPD, the band of theives is seperated as each makes a seperate getaway to rendevous back at the meeting place of an abandoned warehouse nearby. Luckilly, Mr. Pink has made off with the stolen diamonds in his possession. Unfortunately, one of you aren't who he says he is. Among you is a police informant who must be killed.