Timebomb Game Thread

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Magicziggy
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Re: Timebomb Day 2

Post by Magicziggy » Wed Apr 06, 2011 9:50 am

I'm going with Oblivion's first thought.
And yes, Mantis needs some more scrutiny as well, but she's gone for the night.

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Re: Timebomb Day 2

Post by Magicziggy » Wed Apr 06, 2011 9:53 am

charlou wrote:
Fuzzy Fungi wrote:
Uselesstwit wrote:jesus, that's almost as much as town can do in a day, that's insane.
This doesn't seem unusual. In conventional mafia scum and town both get the same number of kills, ignoring specials.
Okay ... I think I get it ... And I think this is why MZ's changed his mind about vote spreading too .. Is that right MZ?
I'm still concerned that it may be hard to nail the last scum, but let's get the first.
I think it's gonzo.

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Re: Timebomb Day 2

Post by Feck » Wed Apr 06, 2011 9:55 am

gib wrote:
Feck wrote:Vote spreading will mean when a special outs they can be stopped by scum in one night ?

Why is Fuzzy so convinced that there are people with the same code words ?
are you asking fuzzy or asking generally?
Generally , I'm too tired to play hangman and try to work it out !
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Re: Timebomb Day 2

Post by Magicziggy » Wed Apr 06, 2011 9:58 am

Codewords will all be different imo. I have given Fuzzy my 9th letter and hopefully this will convince him.

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Re: Timebomb Day 2

Post by Feck » Wed Apr 06, 2011 10:52 am

So far today I tend to agree we have 2 4point 'kills' in play that tends to hint Vig . Also scum will lie about getting single points , who said they got 1 point ?
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Re: Timebomb Day 2

Post by oblivion » Wed Apr 06, 2011 11:26 am

Feck wrote:So far today I tend to agree we have 2 4point 'kills' in play that tends to hint Vig . Also scum will lie about getting single points , who said they got 1 point ?
bolero.

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Re: Timebomb Day 2

Post by Fuzzy Fungi » Wed Apr 06, 2011 11:50 am

charlou wrote:
Fuzzy Fungi wrote:Also it was explicitly stated that scum know more about the codewords than we do. My assumption is that if this is true they already know this.
What's your theory on who would have the same codewords and why, then? I just don't think that seems plausible but am open to consider any ideas.
After MZ gave me the position of his (her?) 'l', we definitely don't match. The reason I wondered about it to begin with was because oblivion's 'e' is at the same position as mine, though that might not mean anything especially with a vowel. It was wild speculation, sorry.

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Re: Timebomb Day 2

Post by Fuzzy Fungi » Wed Apr 06, 2011 11:54 am

charlou wrote:
Fuzzy Fungi wrote:
charlou wrote:
Fuzzy Fungi wrote:
Uselesstwit wrote:jesus, that's almost as much as town can do in a day, that's insane.
This doesn't seem unusual. In conventional mafia scum and town both get the same number of kills, ignoring specials.
Fuzzy, you seem confident you know what's going on.

vote Fuzzy
Yup! See the thread about young people these days. I know everything!
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But seriously, I'm not following your rationale here so please explain?
In regular mafia without specials, town gets 1 kill at day and scum gets 1 kill at night. In that context, ~10 points (that we know about) from scum at night compared to 14 or 15 points from town at day doesn't seem at all "insane". That's all I meant.

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Re: Timebomb Day 2

Post by Magicziggy » Wed Apr 06, 2011 12:20 pm

I don't think Feck has told us what his A stands for.

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Re: Timebomb Day 2

Post by Feck » Wed Apr 06, 2011 12:29 pm

Magicziggy wrote:I don't think Feck has told us what his A stands for.

A stands for AWESOME :{D I didn't get a vote last night .
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Re: Timebomb Day 2

Post by Uselesstwit » Wed Apr 06, 2011 1:55 pm

Fuzzy Fungi wrote:
In regular mafia without specials, town gets 1 kill at day and scum gets 1 kill at night. In that context, ~10 points (that we know about) from scum at night compared to 14 or 15 points from town at day doesn't seem at all "insane". That's all I meant.
in a normal game yes, but with this being a no reveal game and town evidently starting with less info than the scum, as well as a way for specials to be turned off but no seeming way to stop the night votes, I really expected scum to be weaker than normal. Unless it is a vig that put down 4 of the votes, then that person needs to reread day one paying particulur attention to the persons posts he hit.
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Re: Timebomb Day 2

Post by Uselesstwit » Wed Apr 06, 2011 1:56 pm

unvote, vote mantis

She is pinging really hard today.
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Re: Timebomb Day 2

Post by oblivion » Wed Apr 06, 2011 2:10 pm

Feck - 0 (UT)
Fuzzy - 2 (Charlou, Bolero, divagreen)
UT - 1 (mantis)
Mantis - 4 (MagicZiggy, Ob (x2), Irre, UT) -- Armed - 1)
Gonzo - 1 (MagicZiggy) Armed - 3?

With what we have so far, I'm comfortable with Mantis, Gonzo or both being armed today, though I think we need to pile on more than the minimum needed to get someone to 6 points if we feel strongly that they are scum.

Mantis, you would have voted for gib yesterday according to your after-nightfall post. Why? And what makes UT a better lynch today. You're always a bit contrarian, but you've targeted 2 players so far that at least some other players feel look pretty townish.

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Re: Timebomb Day 2

Post by Feck » Wed Apr 06, 2011 2:15 pm

I don't think I like playing no reveal games :(
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Re: Timebomb Day 2

Post by oblivion » Wed Apr 06, 2011 2:24 pm

also, it's looking like bolero is continuing the follow Charlou thing.

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