Dune 2.0 Game Thread

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CookieJon
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Re: Dune 2.0 Game Thread

Post by CookieJon » Sun Mar 07, 2010 11:54 pm

virphen wrote:So, if I have things right, last night:

Rezling attacked an unknown person, and Meph gave his life protecting that unknown person. But for all we know that person could be scum even if we knew who it was.
Apparently not - "Mephistophiles was Jamis, a Fremen of Sietch Tabr who was assigned by Stilgar to protect Paul Atreides."

So it seems Meph was assigned to protect Paul Atreides (one of the good guys, and who, if we're going on the novel, may have special powers).
A doctor protected the bad guy's hit. So that doctor would know one person who's innocent/independent. Given 2 independents are already out, how many more might there be.
Seems very unlikely the doctor happened to protect the scum's first victim, doesn't it?? I wonder if we're missing something.
CJ investigated me and found me innocent.
Yup. Although I did ask Oblivion "...are there any scum who appear as town to me and vice versa (like the PI appearing "guilty" in the Mafia game, for example)" His response indicated there might be, so you're not entirely off the hook Virphen, but the chances of me investigating one of the innocents who appear guilty first up are quite low.

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Re: Dune 2.0 Game Thread

Post by Don't Panic » Sun Mar 07, 2010 11:57 pm

Animavore wrote:I hope you have something quick. I can stay up another hour at the most.
I'm not going to be around much longer than that either.
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And those Zumwalts are already useless, they can be taken out with an ICBM.
The world is a thing of utter inordinate complexity and richness and strangeness that is absolutely awesome. I mean the idea that such complexity can arise not only out of such simplicity, but probably absolutely out of nothing, is the most fabulous extraordinary idea. And once you get some kind of inkling of how that might have happened, it's just wonderful. And . . . the opportunity to spend 70 or 80 years of your life in such a universe is time well spent as far as I am concerned.
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Re: Dune 2.0 Game Thread

Post by MissingNo. » Sun Mar 07, 2010 11:57 pm

rezling was Counter Hasimir Fenring, and was an independent serial killer who came to Arraikis in the service of Emperor Shaddam IV to weaken both sides of this conflict.

Mephistophiles was Jamis, a Fremen of Sietch Tabr who was assigned by Stilgar to protect Paul Atreides. He was loyal to the Atreides and to Stilgar. He gave his life in that protection last night.

rezling tried to kill Paul and Mephistophiles sacrificed himself and killed rezling in the process. Nobody was killed by Harkkoden last night. So the victim was likely protected, I would say. Unless the Harkkoden team is just asleep at the wheel.

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Re: Dune 2.0 Game Thread

Post by Don't Panic » Mon Mar 08, 2010 12:00 am

heyzeus wrote:rezling was Counter Hasimir Fenring, and was an independent serial killer who came to Arraikis in the service of Emperor Shaddam IV to weaken both sides of this conflict.

Mephistophiles was Jamis, a Fremen of Sietch Tabr who was assigned by Stilgar to protect Paul Atreides. He was loyal to the Atreides and to Stilgar. He gave his life in that protection last night.

rezling tried to kill Paul and Mephistophiles sacrificed himself and killed rezling in the process. Nobody was killed by Harkkoden last night. So the victim was likely protected, I would say. Unless the Harkkoden team is just asleep at the wheel.
How did Rezling go straight for Paul though? Seems like a lucky guess to pick one player out of twenty and hit a probable major character.
Gawd wrote:»
And those Zumwalts are already useless, they can be taken out with an ICBM.
The world is a thing of utter inordinate complexity and richness and strangeness that is absolutely awesome. I mean the idea that such complexity can arise not only out of such simplicity, but probably absolutely out of nothing, is the most fabulous extraordinary idea. And once you get some kind of inkling of how that might have happened, it's just wonderful. And . . . the opportunity to spend 70 or 80 years of your life in such a universe is time well spent as far as I am concerned.
D.N.A.

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Re: Dune 2.0 Game Thread

Post by Animavore » Mon Mar 08, 2010 12:02 am

DP wrote:
heyzeus wrote:rezling was Counter Hasimir Fenring, and was an independent serial killer who came to Arraikis in the service of Emperor Shaddam IV to weaken both sides of this conflict.

Mephistophiles was Jamis, a Fremen of Sietch Tabr who was assigned by Stilgar to protect Paul Atreides. He was loyal to the Atreides and to Stilgar. He gave his life in that protection last night.

rezling tried to kill Paul and Mephistophiles sacrificed himself and killed rezling in the process. Nobody was killed by Harkkoden last night. So the victim was likely protected, I would say. Unless the Harkkoden team is just asleep at the wheel.
How did Rezling go straight for Paul though? Seems like a lucky guess to pick one player out of twenty and hit a probable major character.
I was wondering that. I mean if I was given an Indie task that meant I won by picking off one person I wouldn't go trying to pick a random on the first night.
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Re: Dune 2.0 Game Thread

Post by 95Theses » Mon Mar 08, 2010 12:03 am

heyzeus wrote:He was silent last game and he was guilty. He was quite diabolical about the whole thing, too. 95Theses would serve as an interesting choice because even if he's innocent, it would feel like sweet vengeance to some of us. :demon:
How terribly convenient to use the last game as a reason to lynch an innocent this game without arousing suspicion :ask:
The trouble with the world is that the stupid are cocksure and the intelligent are full of doubt. - Bertrand Russell.

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Re: Dune 2.0 Game Thread

Post by MissingNo. » Mon Mar 08, 2010 12:04 am

It's improbable but not impossible. Is there any other possible explanation? Maybe the serial killer knows who the players are? It's possible rezling tried to kill Paul and didn't understand his bodyguard's role.

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Re: Dune 2.0 Game Thread

Post by CookieJon » Mon Mar 08, 2010 12:04 am

heyzeus wrote:rezling tried to kill Paul and Mephistophiles sacrificed himself and killed rezling in the process. Nobody was killed by Harkkoden last night. So the victim was likely protected, I would say. Unless the Harkkoden team is just asleep at the wheel.
So either...
- Harkkonen team was alseep and didn't whack anyone, or...
- Their victim had protection, or...
- Their victim may have been either Rezling or Mephistophlies. (Not sure about the order of events... I saw it somewhere in a thread - need to check)

Is that a fair summary?

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Re: Dune 2.0 Game Thread

Post by Animavore » Mon Mar 08, 2010 12:06 am

95Theses wrote:
heyzeus wrote:He was silent last game and he was guilty. He was quite diabolical about the whole thing, too. 95Theses would serve as an interesting choice because even if he's innocent, it would feel like sweet vengeance to some of us. :demon:
How terribly convenient to use the last game as a reason to lynch an innocent this game without arousing suspicion :ask:
I suspect him too. Very quick to accuse me too but I'm giving him the benefit of the doubt after saying he would expose his role if needed.
It could be a bluff.
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Re: Dune 2.0 Game Thread

Post by irreligionist » Mon Mar 08, 2010 12:07 am

95Theses wrote:
heyzeus wrote:He was silent last game and he was guilty. He was quite diabolical about the whole thing, too. 95Theses would serve as an interesting choice because even if he's innocent, it would feel like sweet vengeance to some of us. :demon:
How terribly convenient to use the last game as a reason to lynch an innocent this game without arousing suspicion :ask:
Hold your fire on 95theses for a minute. I'm seeking clarification from oblivion

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Re: Dune 2.0 Game Thread

Post by sifaka » Mon Mar 08, 2010 12:08 am

heyzeus wrote:rezling tried to kill Paul and Mephistophiles sacrificed himself and killed rezling in the process. Nobody was killed by Harkkoden last night. So the victim was likely protected, I would say. Unless the Harkkoden team is just asleep at the wheel.
Seems that way to me.

I'm calling on the doctor to protect CJ tonight. If he is the seer, we need to keep him alive.
If anyone else has seeing powers, they should investigate CJ to confirm that he is who he says he is.

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Re: Dune 2.0 Game Thread

Post by CookieJon » Mon Mar 08, 2010 12:08 am

Animavore wrote:
DP wrote:Seems like a lucky guess to pick one player out of twenty and hit a probable major character.
I was wondering that. I mean if I was given an Indie task that meant I won by picking off one person I wouldn't go trying to pick a random on the first night.
Ani why do you say that? Where do you get the impression that the Indie task's aim was to "pick off one person" in particular?

In the last Mafia game, I noticed you deliberately "misunderstanding" rules and events, etc, and it appears you're doing the same again here.

Please explain!?

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Re: Dune 2.0 Game Thread

Post by MissingNo. » Mon Mar 08, 2010 12:09 am

CookieJon wrote:
heyzeus wrote:rezling tried to kill Paul and Mephistophiles sacrificed himself and killed rezling in the process. Nobody was killed by Harkkoden last night. So the victim was likely protected, I would say. Unless the Harkkoden team is just asleep at the wheel.
So either...
- Harkkonen team was alseep and didn't whack anyone, or...
- Their victim had protection, or...
- Their victim may have been either Rezling or Mephistophlies. (Not sure about the order of events... I saw it somewhere in a thread - need to check)

Is that a fair summary?
That is! I hadn't even considered that Mephistophlies or rezling might have been the target! That's probably what happened: Mephistophlies, rezling or the protected player was targeted. The Harkkoden actually had a 1 in 7 chance of misfiring last night.

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Re: Dune 2.0 Game Thread

Post by 95Theses » Mon Mar 08, 2010 12:10 am

OH I think I just fucked up.

Stewards enquiry time I'm afraid.

I PM'd Irreligionist with something, because i'm just used to the rules of the last game.

It is not Irre's fault at all, it was an unsolicited PM from me. I just realised that is not allowed in this game.

I will PM what I sent to Irre to Oblivion and he can decide what to do.

Sorry, I'm knackered.
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Re: Dune 2.0 Game Thread

Post by Animavore » Mon Mar 08, 2010 12:12 am

CookieJon wrote:
Animavore wrote:
DP wrote:Seems like a lucky guess to pick one player out of twenty and hit a probable major character.
I was wondering that. I mean if I was given an Indie task that meant I won by picking off one person I wouldn't go trying to pick a random on the first night.
Ani why do you say that? Where do you get the impression that the Indie task's aim was to "pick off one person" in particular?

In the last Mafia game, I noticed you deliberately "misunderstanding" rules and events, etc, and it appears you're doing the same again here.

Please explain!?
I can't be arsed reading the rules. That's why.
Someone said the Indie had an independent winning condition. I presumed the winning condition was to take out Paul, I could be wrong, but I don't see why it wouldn't be that. Why did rezling go straight for Paul unless she had information?
Libertarianism: The belief that out of all the terrible things governments can do, helping people is the absolute worst.

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