Audley Strange wrote:Okay so I got this yesterday, [snip awesomeness]
I knew you'd love it. It's an almost certain GOTY. The sorceror seems like a bit of a hard character to start off on. Wanderer is the most balanced for starting off.
I'm 30 hours into it now and the place just keeps opening up. I've had to battle some really tough bosses and entered some really deadly areas. I don't know why there isn't a death counter. I must've died a couple of hundred times by now. It's pretty amusing you spent so long on the Asylum Demon though. I beat him on my first go. Then again, I had a scimitar and not a sorceror staff.
The awesome thing about the game is the classes are interchangable. As you go through the game you'll find all types of different armour belonging to the different classes. Simply by wearing there armour and using the assigned weapon you effectively become that class as long as you've got stats to match it.
That big armoured dude
should be dead. Did you get souls after he died? The larger enemies don't come back, thank fuck.
There's an awesome sword which is of great help to you but I fear the sorceror is too puny to use it. You would have to boost your strength to 16 to wield it effectively in one hand though you can hold it in both forsaking your shield.
Libertarianism: The belief that out of all the terrible things governments can do, helping people is the absolute worst.